Kinect strong sales in the United States -> three revolutionary products of human-computer interaction (click for a larger view original)
Kinect or will become the third revolution of the origin of human-computer interaction, not only because of its new mode of operation but also because of its innovative spirit behind it.
2010 11 month, Microsoft Xbox 360 home video game console peripherals Kinect somatosensory formal public sale, after the holidays, including Christmas, including 60 days, Kinect to 800 million units were sold.
He also mentioned something interesting, Ya-Qin Zhang Microsoft Asia Pacific President of R & D Group in the CES (Consumer Electronics Show), the want to buy in Los Angeles several Kinect, only to find out of stock everywhere, and even Microsoft's own staff shops are sold out. Finally, he returned to Redmond, at Microsoft headquarters bought the store before. This shows that the market hot.
in such a short period of time to sell 800 million units, This is a staggering figure. If a simple comparison, Kinect sales rate is twice the iPad; then consider the income scale, only two months time, it becomes a more than $ 1,000,000,000 worth of business.
no doubt, Kinect has become Microsoft's most dazzling star, is that the software giant in the history of the hardware peripherals of the most successful products. Microsoft hardware is so eye-catching, or 5 years ago when the Xbox 360 game console for sale.
a lethargic in the global home video game market, Kinect again regain the public's passion - with its almost miraculous, human-computer interaction. With Kinect, ordinary people do not use any handle, joystick, mouse or other remote control, you can control the game with your body.
example, to play sports games, you only need power, then you can stand in front of the TV. Control of all game characters are in a most natural manner, whether it is table tennis, bowling or a swing beat, you just need to put action as real as you can.
another example car, how to control the direction? Imagine you really are driving, put hands up into the air like holding a steering wheel, turning left and right on the line. Yes, you can also simulate Guadang in the air.
with this call After the remote control aside, one can most natural way to the body of information interaction with the terminal and complete the interaction. Kinect There is a slogan -
many changes started by the entertainment, and human-computer interaction Kinect change is perhaps another starting point.
Kinect How to Make
For Microsoft, Kinect the importance of performance in two ways: it greatly extended the Xbox 360 console's life cycle, and the success of It brings a lot of new users; it proves that Microsoft sometimes is not conservative, in innovation still has great energy, whether it is forward-looking ideas for new products or on the execution.
but such a product, in its initial development stage is not to be optimistic about people. form, Kinect internal and external integration of the various Microsoft technologies, went to the end. It is not only a product's success, but also for us to think from an engineering point of view how to do product, provides a good example. >
time to return to the summer of 2008, the Israeli company called Prime Sense of the company to Silicon Valley companies to showcase their many revolutionary 3D image recognition and motion capture technology, which allows users to replace the remote control of body . Technology quickly caught the one-vote games, technology and digital consumer's attention, including a just multi-touch technology to lead the trend of Apple.
According to the CEO Inon Beracha recalls, retreated Beracha.
At the same time, Microsoft's game development department is also eyeing the technology. At this point, it was high noon when the Nintendo Wii console, Wii game controller human-computer interaction stimulate new Microsoft and Sony, began searching for opportunities in related fields. Although many people think that
more than a year at a time, from a technical concept to product realization, after several changes in the middle of many of the design. Hu Junming cited an example: The United States requested Kinect prototype designed to put two microphones, so you can isolate the noise, but how should the angle of the microphone placed to achieve the best results? . When the players stood in a virtual image of the stadium on time, if the sweep of his arm, you will find the audience will interact with you; when the javelin throw, the player will determine the frequency of his running speed, throwing angle has also been completely identified, and finally performance grades.
revolutionary technology - 3D image recognition and video capture, coupled with the continuous optimization of hardware experience, coupled with its characteristics correspond to the exclusive game development, in a game this particular scenario of technology enhanced, and ultimately shape the human-computer interaction Kinect this revolutionary product.
out of the game
although starting from the Xbox and related games, but Kinect born with a powerful extension of. Capture the action, identified as a command to execute in the end, when it is the gang from the Israeli Prime Sense military engineers coming out of the laboratory, in the promotion and integration of Microsoft to become ordinary people can easily access the specific product, it immediately set off the global user's imagination.
, though not meet commercial specifications, but Kinect the break method quickly spread on the Internet, users extend the initiative to keep its borders. First, the developer or that the
some spoof, such as it was not even in the want to save the next Princess, players have to frequent physical exercise, you need enough physical support. Some are practical to send, directly to your browser somatosensory Internet, the way the body into a wide variety of sports of the mouse click command. Out of a recent application in a virtual world, allowing the player to a variety of actions to build things and experience to do God's pleasure.
Clearly, Microsoft is also seen Kinect irresistible trend of the extension, but the line will be consistent with Microsoft's own strategy. In the 2011 CES, Microsoft showed Kinect another based on the virtual image of the scenarios - social. Because their own camera, microphone, Kinect to quickly identify and transform the face of the virtual image of each person unique, and the new scenario allows multiple virtual image of being together in a chat room to speak, all the movements in real time capture . This makes it very far away from friends to the Internet in the room in a more fully interactive, the game also has some fun. Social way in the Kinect enhanced Xbox Live, the latter can be extended to other terminal products, such as Windows Phone 7, and with a large number of new user information, stringing these products.
reported that Microsoft's next-generation operating system, Windows 8 will support Kinect, this may be a landmark compatible - it will mark the Kinect peripheral position from the game to come out with the mouse, keyboard, camera, together, become a general sense of the new interactive tools.
three interactive revolution
start a computer from the world, human-computer interaction to the evolution of the computer along with evolution. This is evident in large part, because we must understand that we have entered the computer commands and operations under the command and feedback. The so-called human-computer interaction, that is, the way people deal with the computer.
this history dating back to 1880, the U.S. Census Bureau 赫曼霍列瑞斯 the struggling manual processing of census data, began to seek ways to use the machine tabulation. The result is the emergence of computer punch cards, and Huolieruisi also is known as the Is very difficult to imagine now, the original human-computer interaction is through the
there has been a true computer to have adopted the typewriter era But in 1983, the mouse appeared.
mouse study called And compared the arrow keys on the keyboard, it is clearly more in line with people's natural habit. This is the first revolution in human-computer interaction, mouse, today, has become an indispensable tool for most computer users.
is worth mentioning that the popularity of the mouse path. In 1983, the first mouse with Apple's Lisa computer is released; soon after, Microsoft announced its Windows 3.1 operating system compatibility, and then from Windows 95, and the computer mouse with the popularity of the operating system began to become standard products - - This seems similar to the path of Kinect today, but we do not know the operating system and Microsoft can Kinect to what extent compatible, or whether the Kinect developed a new interface and mode of operation.
interactive keyboard and mouse combination, from the PC era has been extended to the Internet age, no significant change until the smart phones and the emergence of multi-touch.
rapid spread of multi-touch technology, is the second revolution in the history of human-computer interaction, and to lead it is Apple's revolutionary mobile phone with its iPhone.
Before the advent of the iPhone, smart phone has been followed in the keyboard and mouse input information. Some of the keyboard is a must, not less than 10; the mouse too much, the instructions on the location of a touch manner.
but multi-touch open another window, which makes everyone realize that in fact, part of the keyboard can be a touch, but in fact many of the command through more than one finger on the touch screen to draw the different ways of moving completed, such as zoom in and out images.
this integration, so that the real mobile terminal PC terminal from the traditional shackles of thinking. Multi-touch for gestures to complete the human-computer interaction, and easier to use, but also more natural.
iPad have had experience of the people, feel will be especially apparent. Children can store their own software to download from the game.
benefit from the new human-computer interaction technology, people use the machine to further reduce the threshold, because the computer has become increasingly able to read people in the natural state of the transfer order.
this to see Kinect, its pervasive has only just begun the journey.
future shines into reality
hard to believe that just two months ago, Microsoft Kinect expectations or While many new users not to buy Kinect game, but to experience the more the future with the . In other products, will be used in the PC on. Keyboard may also, but the mouse will disappear, as long as the infrared camera can capture the effective range, the fingers move in any position can be accurately carried out confirmation. Fingers open, the page magnification; the hands of the next wave, page movement; hands together and close the page ... ... in a more natural control interface for a more natural human-computer interaction, all this is just the basics.
in video capture technology, the voice recognition technology may also be this excited. Kinect microphone that comes with a simple command for user operation, but many people do not know that in fact started from Windows Vista, PC operating system comes with a very powerful voice recognition features, and can naturally identify the major including Chinese language. Actually very mature voice technology, it's just a lack of commonly used scenarios, as the game is to Kinect.
such a scenario is beginning to appear, to accumulate. Such as Google Maps and Google in many mobile phone client, already supports voice input, if you have used in the map the location of GPS positioning his own, saying Museum information. Apple's new iOS system has integrated voice recognition, long press Home button to call the bottom of the screen out interface, you can
more imaginative human-computer interaction has already been generated. At MIT, a man named Pranav Mistry students to be imaginative gesture recognition, camera, projection and the cloud together, invented called the things, all the terminals are concentrated in the chest ornaments and attached to the fingers of the film, when you want to take pictures, just put four fingers to use the shape of a box; when you want to play games such as racing Time to hand, took a piece of paper, it could instantly become a display, while the finger is the steering wheel.
many innovative interactive ways, in fact, what is lacking is applied to the product, what kind of scene, and how the production of marketing problems. Very often the scene with the application of technology can have in place, the new popularity with the public between the human-computer interaction, only the
Yes, this layer of paper has now been Kinect windows pierce.
appear even when the first bit At least in the field of home game consoles, Nintendo and Sony will allow Microsoft to bring Xbox 360 and Kinect Yiqijuechen. If Kinect interact via Windows 8 and more widely popular, Apple will not sit idly by.
in the field of human-computer interaction, more bold and innovative spirit is being awakened, whereas before, it is the rich who accumulated technology, products, practice tough, smart but conservative big companies so they could not step out of step.
is the time.
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